James Hughes, "The Compatibility of Religious and Transhumanist Views of Metaphysics, Suffering, Virtue and Transcendence in an Enhanced Future"
Transhumanism – the proposition that human beings should use technology to transcend the limitations of the body and brain – is a product of the Enlightenment humanist tradition. As a consequence most avowed transhumanists are secular, and many religious are skeptical or hostile towards the transhumanist project. However there are also many religious transhumanists who find the project of human enhancement at least consistent with, and sometimes a fulfillment of, their metaphysics, soteriologies and eschatologies. Transhumanism appears to be especially compatible with religious traditions that emphasize human agency and evolution to a transcendent state, such as Buddhism, or that have incorporated Enlightenment values, such as liberal Christianity. But elements of the transhumanist worldview and enhancement technologies are compatible with one element or another of most world faiths, even the most fundamentalist. We can thus expect that human enhancement technologies will be adopted creatively into the theologies of groups within all the world’s faiths, producing many flavors of “trans-spirituality".
Nick Bostrom, "Are You Living in a Computer Simulation?"
It may be possible for simulated civilizations to become posthuman. They may then run their own ancestor-simulations on powerful computers they build in their simulated universe. Such computers would be “virtual machines”, a familiar concept in computer science. (Java script web-applets, for instance, run on a virtual machine – a simulated computer – inside your desktop.) Virtual machines can be stacked: it’s possible to simulate a machine simulating another machine, and so on, in arbitrarily many steps of iteration. If we do go on to create our own ancestor-simulations, this would be strong evidence against (1) and (2), and we would therefore have to conclude that we live in a simulation. Moreover, we would have to suspect that the posthumans running our simulation are themselves simulated beings; and their creators, in turn, may also be simulated beings.
Reality may thus contain many levels. Even if it is necessary for the hierarchy to bottom out at some stage – the metaphysical status of this claim is somewhat obscure – there may be room for a large number of levels of reality, and the number could be increasing over time. (One consideration that counts against the multi-level hypothesis is that the computational cost for the basement-level simulators would be very great. Simulating even a single posthuman civilization might be prohibitively expensive. If so, then we should expect our simulation to be terminated when we are about to become posthuman.)
Although all the elements of such a system can be naturalistic, even physical, it is possible to draw some loose analogies with religious conceptions of the world. In some ways, the posthumans running a simulation are like gods in relation to the people inhabiting the simulation: the posthumans created the world we see; they are of superior intelligence; they are 'omnipotent' in the sense that they can interfere in the workings of our world even in ways that violate its physical laws; and they are 'omniscient' in the sense that they can monitor everything that happens. However, all the demigods except those at the fundamental level of reality are subject to sanctions by the more powerful gods living at lower levels.
Further rumination on these themes could climax in a naturalistic theogony that would study the structure of this hierarchy, and the constraints imposed on its inhabitants by the possibility that their actions on their own level may affect the treatment they receive from dwellers of deeper levels. For example, if nobody can be sure that they are at the basement-level, then everybody would have to consider the possibility that their actions will be rewarded or punished, based perhaps on moral criteria, by their simulators. An afterlife would be a real possibility. Because of this fundamental uncertainty, even the basement civilization may have a reason to behave ethically. The fact that it has such a reason for moral behavior would of course add to everybody else’s reason for behaving morally, and so on, in truly virtuous circle. One might get a kind of universal ethical imperative, which it would be in everybody’s self-interest to obey, as it were 'from nowhere'.
Ramez Naam, cited in Ray Kurzweil, The Singularity is Near, p. 299
"Playing God" is actually the highest expression of human nature. The urges to improve ourselves, to master our environment, and to set our children on the best path possible have been the fundamental driving forces of all human history. Without these urges to "play God," the world as we know it wouldn't exist today. A few million humans would live in savannahs and forests, eking out a hunter-gatherer existence, without writing or history or mathematics or an appreciation of the intricacies of their own universe and their own inner workings.
Ray Kurzweil, Singularity is Near 389
The matter and energy in our vicinity will become infused with the intelligence, knowledge, creativity, beauty, and emotional intelligence (the ability to love, for example) of our human-machine civilization. . . . So in a sense, we can say that the Singularity will ultimately infuse the universe with spirit.